Rust Map Sizes Explained: Which One Is Right for Your Server?

Rust Map Sizes Explained: Which One Is Right for Your Server?

Choosing the right map size is one of the most important decisions you’ll make when setting up a Rust server. Go too big, and players might never see each other. Go too small, and it turns into chaos. This guide breaks down Rust map sizes, how they impact gameplay, and which one is best for your server's goals — whether it's casual PvE or sweaty PvP.


What Is “Map Size” in Rust?

In Rust, the map is procedurally generated. When creating or wiping a server, you specify the map size using the +server.worldsize parameter.

  • Measured in meters (in-game units)
  • Affects the amount of landmass, monuments, and player spread
  • Typical sizes range from 2000 to 6000 — but you can go custom

Common Rust Map Sizes

Size Type Ideal Player Count Notes
2000 Tiny 10–20 High PvP, quick raids, fast-paced
3000 Small 20–50 Balanced action + exploration
3500 Medium (default) 50–100 Great for vanilla servers
4000 Large 100–150+ More spread-out gameplay
4500+ Extra-Large 150–200+ Long travel times, big clans
6000+ Huge 200+ Best with teleport mods or vehicles
💡 Tip: Facepunch recommends 3500 for most servers. But it really depends on your setup and audience.

How Map Size Affects Gameplay

Performance & Load Times

  • Larger maps require more RAM and CPU to load.
  • On underpowered servers, large maps may cause lag or crashes.
  • BerryByte’s Rust hosting includes plans optimized for all map sizes.

Monument Distribution

  • Smaller maps may exclude important monuments like Launch Site or Oil Rig.
  • Use tools like RustEdit or Beancan.io to preview monument placements.

PvP vs PvE

  • PvP-focused servers benefit from tighter maps where players encounter each other often.
  • PvE or roleplay servers often prefer larger maps for base building and exploration.

Choosing the Right Map Size Based on Server Type

Server Type Recommended Map Size Notes
Solo/Duo Only 2500–3000 Keeps bases close, promotes tension
Monthly Vanilla 3500 Default size, good monument distribution
Modded PvP 3000–4000 Depends on teleportation and wipe frequency
RP/PvE Servers 4000–4500+ Gives players space to explore and build
High-Pop Clans 4500–6000 Big map for zergs and alliances

How to Set Map Size on Your Server

If you're using BerryByte's game panel panel, you can easily change your map size:

  1. Log into your game panel
  2. Go to Startup Parameters
  3. Set World Size to your desired number (e.g. 3500)
  4. Save and restart your server

Alternatively, you can edit your command line:

+server.worldsize 3500

Map Size and Wipes

  • Smaller maps may need more frequent wipes due to faster progression.
  • Larger maps can stretch wipe cycles to 2–4 weeks, especially for PvE setups.

For help automating wipes and custom maps, check out:



Final Thoughts

Picking the right map size is a small tweak that makes a big difference. Think about your player count, server goals, wipe frequency, and performance. And if you’re hosting with us — we’ll make sure your server performs great, no matter what size you choose.

🧾 Ready to spin up your Rust server? Start your Rust journey with BerryByte.