Palworld Update Version v.1.5.0 (Feb 26th)
The latest v.1.5.0 update on February 26th by Pocketpair, the team behind Palworld, brings a range of fixes and enhancements for the game.
The latest v.1.5.0 update by Pocketpair, the team behind Palworld, brings a range of fixes and enhancements across various aspects of the game, working more towards the Palworld development roadmap. Here's what has changed as of 26th of February.
Major Fixes
- Implemented backup of save data on the world selection screen.
- Resolved issue of unnecessary data accumulating in save data.
Key Configuration
- Added fully supported keyboard key configuration.
Guild
- Modified specification to allow guild members to be removed when not logged in.
Player Issues
- Changed long-press operation during player tasks to allow continuous work by pressing the work button once (This is switchable in the options settings).
- Fixed issue where riding in prohibited hunting areas would not result in a crime.
- Improved interaction accuracy with adjacent objects.
Pals
- Changed specifications so that when a Pal is instructed to "attack aggressively," the Pal will attack enemies indiscriminately even if they are not in combat.
- Corrected an issue to allow Pals of rank 1 or higher to be selected as concentrated material (higher-ranked Pals yield more points when concentrated).
- Fixed bug where if a large amount of experience points were gained and the level increased to 50 at once, Pals would not learn any active skills.
- Mitigated an issue where using Mossanda's partner skill "Grenadier Panda" on a dungeon boss would cause the boss to get stuck in walls.
Base Issues
- Fixed an issue where base Pals would get stuck on top of a logging site, etc.
- Added measures to prevent the issue where base Pals would wander around and get stuck at the border of the base area.
- Fixed an issue where Pals at the base would get stuck repeatedly starting transportation tasks and the light bulbs icon would appear over and over again.
- Added measures to prevent the issue of base Pals getting stuck in the farm on a roof.
- Fixed an issue where work Pals would get stuck in the summon space of Palbox when restarting the server on a dedicated server.
- Adjusted the default work priority of base Pals (Anubis will prioritize manual labour).
- Significantly relaxed building restrictions for stairs and triangular roofs.
- Fixed an issue where sound would play in an infinite loop when Pals at the base used certain active skills.
- Specifications changed so that all changes in environmental temperature are added up (if you put 4 campfires next to each other, the surrounding area will have the temperature of a volcano).
- Implemented "relax" working style on the monitoring stand.
Balance Adjustment
- Significantly strengthened mining power for Digtoise partner skills.
- Fixed the abnormally high selling price of nails.
- Significantly increased the number of police officers who appear when a crime is committed.
- Added electric shock effect to Free Pal Alliance's crossbow.
- Adjusted the flight distance of Sphere Launcher and Scatter Sphere Launcher.
- Increased the SAN value recovery amount of high-quality hot springs.
Network Related
- Renovated the server lobby.
- [Search by server name] will now work.
- Added the ability to view online players on a dedicated server *On community servers, this will only be displayed if the setting is enabled.
Others
- Fixed the issue where Day 5 Memo was not placed.
- You can now adjust the in-game brightness in the settings.
- Fixed many minor bugs.
- Corrected various incorrect text.
- Improved measures against cheating.
*The Pocketworld team is working on resolving an issue where auto-save fails on the Xbox and Xbox Game Pass versions, expected to be fixed in an upcoming update.
Huge payment fixing bugs and helping to make the game more stable and easier to play! Palworld is still an early-access game and there still are bugs, but this patch should improve this best-selling game going forward.
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